> ## Documentation Index
> Fetch the complete documentation index at: https://docs.arya.so/llms.txt
> Use this file to discover all available pages before exploring further.

# Gamification and achievements

> Enable points, leaderboards, badges to motivate the team.

**Gamification** makes work more engaging by turning activities into points, rankings, badges. Optional and configurable.

## What it includes

<CardGroup cols={2}>
  <Card title="Points">Earned for actions (create deal, complete task, fill timesheet).</Card>
  <Card title="Levels">Bronze → Silver → Gold → Platinum based on total points.</Card>
  <Card title="Leaderboards">Team rankings for configurable metrics.</Card>
  <Card title="Streaks">Consecutive active days.</Card>
  <Card title="Badges">Achievements unlocked at goal completion.</Card>
  <Card title="Challenges">Monthly/quarterly contests with rewards.</Card>
</CardGroup>

## Enable

<Steps>
  <Step title="Settings → Gamification → Activate">Default: off.</Step>

  <Step title="User opt-in">
    Who participates vs who doesn't. Some prefer focus without gaming.
  </Step>

  <Step title="Configure points">
    For each action define value.
  </Step>
</Steps>

## Points configuration

| Action                                | Suggested points |
| ------------------------------------- | ---------------- |
| Create deal                           | 5                |
| Deal won                              | 50               |
| Task completed on time                | 2                |
| Weekly timesheet complete             | 10               |
| Customer email sent                   | 1                |
| Call recorded with action item        | 5                |
| Signed quote                          | 30               |
| Approved expense report               | 3                |
| New contact enriched                  | 2                |
| Bulletin participation (post/comment) | 1                |

Points and weights are fully customisable.

## Leaderboard

<Frame>
  <img src="https://mintcdn.com/agevole/cM9eEPJE8FVhTNOb/images/impostazioni/en/leaderboard.svg?fit=max&auto=format&n=cM9eEPJE8FVhTNOb&q=85&s=b6f166ad1e9e008fd7f2784421b34682" alt="Team leaderboard with photo, points, weekly change" width="1200" height="720" data-path="images/impostazioni/en/leaderboard.svg" />
</Frame>

Configurable for:

* **Period**: weekly, monthly, quarterly, yearly
* **Scope**: whole workspace, per team, per role
* **Metric**: total points, points per generated revenue, calls made

## Badges

Predefined badge examples:

<AccordionGroup>
  <Accordion title="First Sale">First sale closed.</Accordion>
  <Accordion title="Closer">10 deals won.</Accordion>
  <Accordion title="Big Deal">Deal > €50k closed.</Accordion>
  <Accordion title="Speed Demon">10 tasks completed before deadline.</Accordion>
  <Accordion title="Perfect Week">5 consecutive days all tasks done.</Accordion>
  <Accordion title="Team Player">20 @mentions received on bulletin.</Accordion>
  <Accordion title="Marathoner">30-day streak.</Accordion>
  <Accordion title="Champion">#1 leaderboard for 3 consecutive months.</Accordion>
</AccordionGroup>

You can create custom badges with criteria and icons specific to your company.

## Challenges

Create contests with rewards (real or symbolic):

<Steps>
  <Step title="Settings → Gamification → Challenges → + New" />

  <Step title="Goal">E.g. "Close 10 deals by month end".</Step>
  <Step title="Participants">All / specific team / individual users.</Step>

  <Step title="Reward">
    * Symbolic: exclusive badge, bulletin mention
    * Real: gift voucher, extra day off, team lunch
  </Step>

  <Step title="Tracking">Live progress bar, updated leaderboard.</Step>
</Steps>

## Ethics and caveats

<Warning>
  Gamification can create side effects:

  * **System gaming**: users doing actions "for points" without real value
  * **Negative stress**: toxic competition, direct comparisons
  * **Burnout**: streak pressure, feeling of always-on

  Guidelines:

  * Opt-out anytime
  * Don't reward quantity over quality
  * Avoid significant economic rewards (can distort behaviour)
  * Monitor team wellbeing
</Warning>

## Deactivation

Settings → Gamification → **Deactivate**. Historical points stay accessible but don't accumulate. No impact on official performance review.
